Hello World!

September 15th, 2023

Creating a game is hard. Releasing it is even harder. So of course we decided to forgo all of that in favor of starting the studio first, game second. Is it a terrible strategy to hope that the pressure of starting a business will overcome any fears or game dev stagnancy? I guess we will see!

More about us? Well, okay! We technically founded the studio in June 2023, but put logistics on hold due to moving (great timing, I know!). We’re finally making progress on our first game, slow and steady. We’re doing this!